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十大最耐用油锯排名榜 Steam Community :: Guide :: Der Riese: Declassified

Turn on Pack-A-Punch

STEP 1 - FLY TRAPUsing a Pack-A-Punch'd weapon, shoot the red-blinking control panel far past the window exiting the Animal Testing Laboratory.[imgur.com]

There are now three toys hidden in the map you must shoot.

- A teddy bear, in the fiery window seen from spawn.[imgur.com]- A teddy bear, hidden in a cage to the right of the Trench Gun wall-buy[imgur.com]- A monkey bomb, in the furnace across from Mule Kick[imgur.com]

STEP 2 - TELEPORTER ROOMSTeleporter Z-A and Z-B now he tasks associated with them. Completing one task will award the 2nd Ragnarok DG-5 part. The tasks can be done in either order.

TELEPORTER Z-A - ELECTRICAL BOXES

Surrounding Teleporter Z-A are three electrical boxes marked by a yellow triangle. Each electrical box will he a different number of cables entering them from above. Using a Pack-A-Punch'd weapon, shoot these electrical boxes in the ascending order of cables (one cable, two cables, three cables)[imgur.com]. Once finished the panel in front of the teleporter will begin blinking with a red light. Interacting with the panel will overload the teleporter with electricity, allowing the players to teleport to a new area when together. One half of the DG-Scharfschütze is ailable here, and must be picked up to exit.

TELEPORTER Z-B - BOILER VALVES

In front of Teleporter Z-B are two large cauldrons covered in orange light. Each cauldron has two valves connected to it, for a total of four, which you must turn until each of their respective pipes are bubbling.[imgur.com] Once finished the panel in front of the teleporter will begin blinking with a red light. Interacting with the panel will overload the teleporter with electricity, allowing the players to teleport to a new area when together. One half of the DG-Scharfschütze is ailable here, and must be picked up to exit.

STEP 3 - GLOWING LIGHTSOn the walls surrounding Teleporter Z-C are four lights, three of which are green and one which is red. Use either the Wunderwaffe DG-2 or the Wunderwaffe DG-Scharfschütze to shoot the lights in a specific order, causing a beam of light to bounce between them. Back-left, front-right, front-left, and back-right. Shoot in the middle of the electric cross to fill Teleporter Z-C with energy.[imgur.com] Once finished the panel in front of the teleporter will begin blinking with a red light. Interacting with the panel will overload the teleporter with electricity, allowing the players to teleport to a new area when together. Within 30 seconds a blue crystal will appear in the middle of the area. Use interact to pick-up the crystal, which will then play a cutscene. After a minute you will be teleported back to spawn.

STEP 4 - CRYSTAL ESCORTThe blue crystal is now floating in spawn. Interacting with the blue crystal will provide you with a Max Ammo, Full Power, force all zombies to sprint, and the round will no longer end. While a player is near the crystal it will move through a set path, occasionally stopping to act as a 'Soul Box'. During this time the crystal will turn red, with fire locking the players within the area. After 20 kills the crystal will continue to move towards it's next objective, the number of kills will rise with further objectives, reaching up to 40 kills.

The crystal will occasionally enter a teleporter, taking it and the players back to spawn where a new pathway will start. After two teleports and seven total lockdowns the crystal will reach Teleporter Z-C's catwalk, where you must interact with the crystal for the lockdown to begin. When this lockdown is completed all perks will be permanently given to every player, minus Quick Revive, which will still be lost when downed in single player.

Due to a bug, the crystal may occasionally become invisible after teleporting. You can fix this by escorting it to a lockdown area. Below are the possible routes the crystal may take. Be sure to follow them slowly, as the crystal does not move fast

- From spawn to the furnace below Teleporter Z-B[imgur.com]- From spawn to outside of the Animal Testing Laboratory[imgur.com]- From spawn to the Wunderfizzz[imgur.com]

BOSS FIGHTInteracting with the panel in front of Teleporter Z-C will immediately enter you to the boss fight. There is no returning. The game will end after the completion of the Main Quest.

This boss fight is extremely simple and random. You do not need a guide for it, though one is provided below if you choose it.

Samantha will float within a bubble at the center of the arena. After a minute, 4 red teddy bears will appear in the air around Samantha. After shooting each until they disappear, your screen will flash white and you will be teleported to the middle. A Max Ammo and Full Power power-up (which don't despawn?) will appear below Samantha.

After breaking the 4 teddy bears, Samantha will begin using 3 different attacks. Fire Rocks, which float in the air with an orange light below them, and will fall down occasionally. Lightning Beam, which will show electricity around you as she locks on, eventually firing at the spot you were 2 seconds before, which may be easily oided by moving. Blue Fire Circle is last, which will slowly damage players outside of it.

Samantha's bubble will occasionally disappear, during which you can shoot her for damage. Damaging her successfully will spawn a new Max Ammo.- Due to a bug, Samantha's bubble will occasionally be invisible.

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